The MU Skulls are a group of like minded
people with a desire to run entertaining and
creative roleplaying games. We specialize in
horror roleplaying but very much enjoy a
wide variety of games.
Gen Con 2009                Page 2
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Marc was hard at work creeping people out with another fantastic game.
Marc's Saturday Game
A rare incidence of player abuse in
Marc's game....
That bottle doesn't looks so bad....
See down the hatch....

Uhhh....

I think I made a mistake!
I've got an idea...
Thanks to all of our players and
we'll see you next year!
The MU Skulls are a group of like minded
people with a desire to run entertaining and
creative roleplaying games. We specialize in
horror roleplaying but very much enjoy a
wide variety of games.
Gen Con 2011                Page 1
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The Year I Forgot
I need to be better about spending time with people my own age. Once again I was caught up in the moment acting like someone half
my years. This results, as it always has, with sporadic creeping panic attacks and general disorientation. As I move sluggishly through
the exhibit hall making a point to say hello to my old friends I try unsuccessfully, to shake off the ague that has grabbed me full hold. I
know why I do it... I'm not yet ready to surrender to the fact that I'm no longer capable of four nights of wild cultist activity. I rage
against the dying of the light! Next year I'm going to pump my brakes...
Marc started off the
convention with A Game of
Thrones. It was an adventure
that takes place before the
events in the famous series and
helps provide some context for
the series itself.

The game went very well and
as Marc has become a huge
fan of the series and now the
TV show, he was gratified to
have the game so well received!
I ran a couple of games
on Thursday and this was
one of them, The Frozen.
This was part of our
John Carpenter theme for
2011. Turns out I was
the only one that was
aware of the theme.
That's what happens
when you announce your
theme Saturday at
midnight of the prior Gen
Con...

In this picture I'm certain
the players do not fully
grasp how bad an idea
they came up with... At
the base of the Mountains
of Madness no less!
In this picture a players
attempts to utilize
"saming" of posture to
align themselves with me
in an ultimately futile
attempt to survive.

Check out the bad ass
New Chaosium Keeper's
Screen!
Players in deep
conversation at Rob's
game.

Rob has an amazing
ability to formulate a
story around your
character's actions that
you believe he created
the game just for you.
That combined with his
prop making ability and
attention to detail and
you know why we
completed certain
horrific and
unmentionable rituals to
bind his soul... I mean,
recruit him... to the MU
Skulls.
The convention gaming for
me ended with this last game
of Deathwatch. A brutal
slog-fest of dice rolling and
damage calculation as Space
Marines fought Orks which
were fighting Eldar and
Necrons. The Orks lost, Doh!
A close-up of my
Dundjinni screen I
use for tracking
combat and
providing a
wicked cool map
for the players.

This also saves a
great deal of wear
and tear on my
minis. And lead is
heavy.